Tag: programming

So I've been quiet the last few weeks, and that's because I've been busy learning C#. I never got into it because I was always worried that it'd be archaic and obtuse to learn. That was compounded by the fact...

Read more

Today, I’ve created a popup dialog that will be used to display information to the player. It’s nothing to look at, but I feel like it’s important to get right, since the player will be spend a lot of their...

Read more

I’ve recently made some progress for my shooter game! I’ve found the equation I’ve needed to find the point where the slope of the direction crosses the boundaries of the rect for the players, with the intention of having a...

Read more

Back from the break. I decided to downgrade my project once again, because I guess my steps weren't of a baby sized variation. In case you're keeping track, it's gone from the world's best Python Roguelike, to a top down...

Read more