Quick Update

I drew some flames, and posted to /r/gamedev, so I figured I’d mirror it here

http://imgur.com/WggC5

Just added some flames to the dudes. It’s gonna be a topdown shooter ala Geometry Wars and Gatling Gears.

This week I’m going to try to add a background, put shooting back in and scoring.

 

In related news, I’ve made the game redraw and reload the sprites every frame, which comes out to about 60 times a second, if that’s not a drain on performance, I don’t know what it. Luckily, or perhaps not, my PC is tougher than my 4 year old laptop, so it’s taking the load happily.

I’m going to rewrite the shooting this week, like I mentioned, but I’d really like to add seeker missiles, but I’m not quite sure yet how to make the missiles turn gradually. I don’t think it will be that tough, just rotate the sprite a bit every time and adjust the speed, but I’m going to have to take a look at the trig math behind it to choose a function that gradually speeds up and slows down.

Anyways, hopefully I’ll have the time to write a more full post later.

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