Like I said on my twitter and reddit post, I’ve got a tricky question. How do you get a widget in a frame to fill another frame, without black magic?
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Problem with PyGame and it’s blitting.
I’ve made a post about it on reddit, but the gist is that if I set my colorkey to WHITE (255,255,255) the resulting image that gets blitted is all messed up and black.
Turns out I had a hidden extra surface created just for blitting, so that was how I spent the last 3 days coding. Heh heh.
Anyways, my issue is now there are spots that aren’t being drawn correctly, as if there are non WHITE spots… curious.